gang-of-4-patterns AT lists.siebelschool.illinois.edu
Subject: Design Patterns discussion
List archive
- From: Jesús Alonso <kenchoweb AT hotmail.com>
- To: jayadevgyani AT yahoo.com, gang-of-4-patterns AT cs.uiuc.edu
- Cc:
- Subject: RE: [gang-of-4-patterns] characteristics of design patterns
- Date: Sat, 01 Oct 2005 00:23:16 +0200
- List-archive: <http://lists.cs.uiuc.edu/pipermail/gang-of-4-patterns>
- List-id: Design Patterns discussion <gang-of-4-patterns.cs.uiuc.edu>
Hello Jayadev
Well, you can't classify patterns in good or bad. The definition of pattern implies that it is a generic solution for a certain kind of problem. Thus, you will find some patterns more suitable for certain problems you need to solve. For instance, change notifications are usually done with the observer pattern, while others talk about state changing. So you really need to read the strengths of those patterns and evaluate which one is the best for your problem.
You can, anyways, take a look to the replies to another mail in one of these lists, where someone asked for the subjective opinion of the 10 patterns most used. That's a good starting point if you want to check those first, which are the best solution in most cases (but not the only one, of course)
Hope that helps
Regards,
Jesús Alonso
sir,
Any one can suggest papers on characteristics of good
design patterns?which patterns are good and which are
bad?
thanking you in anticipation,
jayadev gyani
__________________________________
Yahoo! Mail - PC Magazine Editors' Choice 2005
http://mail.yahoo.com
_______________________________________________
gang-of-4-patterns mailing list
gang-of-4-patterns AT cs.uiuc.edu
http://lists.cs.uiuc.edu/mailman/listinfo/gang-of-4-patterns
- [gang-of-4-patterns] characteristics of design patterns, jayadev gyani, 09/30/2005
- RE: [gang-of-4-patterns] characteristics of design patterns, Jesús Alonso, 09/30/2005
Archive powered by MHonArc 2.6.16.