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- From: Lucian Bentea <lucianb AT ifi.uio.no>
- To: <maude-help AT cs.uiuc.edu>
- Subject: [Maude-help] external rewriting of loop state
- Date: Wed, 27 Feb 2013 12:44:33 +0100
- List-archive: <http://lists.cs.uiuc.edu/pipermail/maude-help/>
- List-id: <maude-help.cs.uiuc.edu>
Hi everyone,
I have a question regarding the "loop" command in Maude.
As far as I understand, when running this command (or when the user inputs some identifier), the rewriting of the loop state is "internal", i.e., it does not allow messages to be exchanged with external objects, as allowed by the "erewrite" command.
Is there an easy solution to having a loop state that changes according to external rewrites? Would this require changing the C++ implementation for how the loop constructor [_,_,_] is handled?
The reason why I find this useful, is that I think it would allow language interpreters (including those based on Full Maude) to run parallel algorithms on multi-core architectures. Please correct me if I am wrong.
I look forward to your opinion on this.
Kind regards,
Lucian
- [Maude-help] external rewriting of loop state, Lucian Bentea, 02/27/2013
- Re: [Maude-help] external rewriting of loop state, Steven Eker, 02/27/2013
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